ElkArte Community

Elk Development => Bug Reports => Exterminated Bugs => Topic started by: emanuele on November 09, 2013, 06:15:16 pm

Title: ElkArte 1.0 beta - know issues
Post by: emanuele on November 09, 2013, 06:15:16 pm
Let's use this topic to track known issues (i.e. bugs that are not fixed for any reason) for Elk 1.0 beta.

Feel free to edit the message if you can, otherwise just reply to the topic. ;)

I'm not sure this is still an issue...
To fix that one should be enough to remove from index.css the overflow: auto; associated with #description_board .generalinfo
Title: Re: ElkArte 1.0 beta - know issues
Post by: Spuds on November 10, 2013, 09:49:22 am
The only things that come to mind ATM are:

look for those htmlspecialchar (not the util:: ones) and make sure they use UTF-8 ... that's the default in 5.5 but not in lower versions, so that can cause some problems for us.

There is a drafts bug I need to chase down

Need to make sure that the 2.0 to Elk upgrade kind-of sort-of works ... both the upgrade and the converter.  This may already be fine.

Would like to get the "home" page in place
Title: Re: ElkArte 1.0 beta - know issues
Post by: Spuds on November 12, 2013, 12:16:36 am
A couple of more off the list :D
Title: Re: ElkArte 1.0 beta - know issues
Post by: kucing on November 15, 2013, 09:04:11 pm
I haven't visited ElkArte in several days (or weeks), so it's already in beta? I don't find any announcement or release tag in GitHub. Did I miss something?
Title: Re: ElkArte 1.0 beta - know issues
Post by: IchBin on November 16, 2013, 01:03:01 am
Nope. Known issues means things they want to fix before the release of beta.
Title: Re: ElkArte 1.0 beta - know issues
Post by: emanuele on November 16, 2013, 06:19:17 am
I created the topic to have a place to track things that will likely be broken in the beta.
The deadline that was set at github for the beta milestone was the 15th, but there are still few bugs that would be nice to fix before the release, so...few days?
Title: Re: ElkArte 1.0 beta - know issues
Post by: TE on November 16, 2013, 06:53:03 am
Quote from: emanuele – The deadline that was set at github for the beta milestone was the 15th, but there are still few bugs that would be nice to fix before the release, so...few days?
;D
I'm fine with a small delay but we definitely need a "deadline"..  Even if there are still some known bugs, that's what beta testing is for...
Title: Re: ElkArte 1.0 beta - know issues
Post by: kucing on November 16, 2013, 09:33:43 am
Ah... thank you for the explanation. Is there any plan how to update between beta then? I want to try it live to my small forum.
Title: Re: ElkArte 1.0 beta - know issues
Post by: IchBin on November 16, 2013, 02:45:55 pm
Updates between each beta or RC releases will require a full upgrade. Creating patches between those releases would be a waste of time IMO.
Title: Re: ElkArte 1.0 beta - know issues
Post by: emanuele on November 16, 2013, 05:00:02 pm
Quote from: TE –
Quote from: emanuele – The deadline that was set at github for the beta milestone was the 15th, but there are still few bugs that would be nice to fix before the release, so...few days?
;D
I'm fine with a small delay but we definitely need a "deadline"..  Even if there are still some known bugs, that's what beta testing is for...
Yups.
What I'm thinking is that I wouldn't want to see changes in the db schema between the beta and the final (unless of big troubles), so I'd like to see the notifications thing fixed, apart from that I don't see any other blocker around.

@IchBin I hope in the future to just rely on "unpack -> upload -> run upgrade -> be happy" for any kind of update.
And this doesn't mean that "unpack -> upload -> run upgrade" should be done manually, PacMan is perfectly able to do such things! ;D
Title: Re: ElkArte 1.0 beta - know issues
Post by: Nao on November 26, 2013, 08:20:52 am
Haven't used mentions here (okay, trying: @emanuele -- oh funny, it shows multiple identical names, like Wedge back in the day), but I'm willing to share my implementation for horizontal positioning (it's a nice trick I devised at the time, although similar to what others have done, but hopefully tighter).
Title: Re: ElkArte 1.0 beta - know issues
Post by: emanuele on November 26, 2013, 08:28:05 am
Let me see... ohh...

/me blames @Spuds :D

There is also a problem with the sorting dropdown that is hidden by an overflow (I thought that one was fixed, but apparently I was wrong... or I broke it again :P).

I'm wondering if we can come up with a.. weekly (?) patch (just replacing the changed files for example) to fix the small annoying things we find in the daily testing.
Title: Re: ElkArte 1.0 beta - know issues
Post by: TE on November 26, 2013, 10:03:56 am
Which sorting? That one for the topics in message index? If yes, then I am responsible for a bug..  :D
Title: Re: ElkArte 1.0 beta - know issues
Post by: emanuele on November 26, 2013, 10:24:06 am
Yep, but it's broken also because it doesn't show if the description of the board is not on...And that should clearly be my fault... lol

Well, it's beta and we have to fix things. :P
Title: Re: ElkArte 1.0 beta - know issues
Post by: Spuds on November 26, 2013, 10:28:54 am
Quote from: TE – Which sorting? That one for the topics in message index? If yes, then I am responsible for a bug..  :D
https://github.com/elkarte/Elkarte/issues/1061 I think thats the one, the lipstick is still available :P

Let me see... ohh...
Hummm, don't mention it :P  Thank you I'm here all week

QuoteI'm wondering if we can come up with a.. weekly (?) patch (just replacing the changed files for example) to fix the small annoying things we find in the daily testing.
Since its tagged, I think we can make PR's to the tagged branch?  So a fix could be pushed to master and the tagged one, then repack the tagged one when there are enough patches to warrant it?  Don't know since I have not tried !