Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #17 –
What does "push hard use of plugins" have to do with trying to get 1.0 stable? I don't get it. Surely plugins are customisations you add to a release after it's stable.
Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #19 –
It's all about prioritizing bugs. If an issue is an edge case, it shouldn't be blocking. If it's about getting the theme to look even better, it's not blocking. If there aren't blocking bugs, release it. Releases get attention; attention gets developers; developers fix bugs. More events in the code means less worrying about edge cases. You can even have a plugin fix a bug before a release. More events also means a lot less (hopefully zero) touching the code. So, you can just overwrite the file and be done with it.
Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #21 –
My definitions:
blocker - something that breaks *badly the "user" experience (e.g. a call to undefined function, a feature that doesn't work as expected, an unreadable text because it's the same color of the background, a menu that doesn't work at all on a supported browser, etc.),
important to fix - something that makes the script look bad, but that doesn't break the overall user experience (e.g. an undefined index on an hardly used page or in the admin panel, a button without background, a 1px error in positioning of a non-prominent element, some inconsistency in the mark-up, etc.),
nice to fix - anything else.
Of course "blockers" are bugs that must be fixed before a release. "Important to fix" are bugs that would be of course important to fix before a release, but if a date has been set and it's already gone, I wouldn't mind put a note in the release notes and in case plan a micro release with the fix. "Nice to fix" are bug that can stay there since either a micro release or the next minor if no micro are planned.
Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #25 –
Yup. I used XP for yonks until my old pooter blew up, then went straight to W7. I suspect W9 will be pretty good too.
Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #26 –
Sorry for completely derailing this topic. crawls back inside her hole
Re: Grumbling about bugs - Was: [WIP] ElkArte 1.0 Release Candidate 1 - release notes
Reply #29 –
I just Well, I just realised that from my previous post here was 6 days ago, in the last 6 days we had 4 new bug reports.
TBH I don't see the situation as tragic as Antechinus is describing.
Also the current week is the first since October that there are days without commits to master (I worked mainly on the development branch).
So: few bugs to squash, not many bugs reported...what is wrong with an RC?